If you don't pay attention, enemies can sneak up behind you or even out flank you, leaving you pinned down in a hail of gunfire. The enemy AI is a mix of amazingly smart and fairly dense.
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The music soundtrack is best turned down to allow full access to other ambient sounds.
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Bullet impacts are distinctive when hitting a person as opposed to a wall you can even hear near misses as they zip past your ears. Footsteps have weight and differ on ground or cement. Thunder rolls just before rain breaks out, jets make you almost want to duck and cover as they scream overhead, and weapon effects and impacts are extremely realistic. Sound is important as audio clues let you know where the enemy is hiding or where a bomb may land.
Exploration takes you to environments like a forest-covered valley, fields, a bombed-out village, and even the grandeur of Red Square, just to name a few. Snipers take out patrols from a distance, trees or weeds offer cover, and sights and sounds draw you in as the mission intensity increases. The stunning atmospheres include marshes and fields, falling rain, and shadows appearing as you approach target points. Just some examples include investigation of a crashed helicopter in crowded city streets to save the pilots (shades of Blackhawk Down), blowing up a bridge in an enemy occupied valley, or going on raids. The single-player game offers 15 missions, but not all are simple shoot and run affairs. A huge arsenal of weaponry offers sufficient firepower for any eventuality or situation. You may need demolition gear to blow something up, or high-powered rifles to take down enemies from a distance.
You can also improve marksmanship, stealth, endurance, and leadership abilities of your own basic soldiers by spending combat points earned.Įach mission requires a different type of approach, which makes proper squad selection critical. If you complete a mission's extra objectives, you sometimes are treated to a specialist with above average abilities and translation skills, who is better than the regular contingent. Squad selection requires choosing six characters from four main classes: riflemen, snipers, support, and demolitions. The information needed is presented in a simple text box rather than seven separate dossiers and reports, with a map displaying key points. Despite gameplay being set up in single episodes, the story is intriguing and features nicely detailed mission briefings. Tom Clancy's Ghost Recon is another fine addition to the ever-growing franchise of realistic action shooters.